Personal week #1 workload: Player Movement Player Controls Menus: Title Screen Settings Inventory Pause Torch Equipment Blueprint Player Camera Post Processing Effects Start by using the default unreal engine FPS template. To save on time I used the First Person template provided by unreal engine when creating the project that all of my team will be using. Throughout the project I will be adding to the FP Character blueprint and the FP Game mode blueprint that are provided by this template with new code and variables that better suit the gameplay me and my development team are aiming to achieve. Creating the title screen menu Creating settings menu Creating pause menu Creating player HUD Creating torch Creating player camera post-processing effects