[Week #1]
Sandbox RPG Week #1 - Project Planning
Here we start by writing down all teh expectations of this project and all the mini goals to strive for.
[Week #2]
Sandbox RPG Week #2 - Creating a Battle System & UI
Time to fight and making UI that the player can interact with.
[Week #3]
Sandbox RPG Week #3 - Adding Stats
Numbers time! Adding stats to the background elements of each character along with working out damage calculations.
[Week #4]
Sandbox RPG Week #4 - Attack Command
Kill Kill Kill! This week programming an action that responds to the players inputs.
[Week #5]
Sandbox RPG #5 - Magic Command
Sparkles! Much like the Attack Command it's time to add another set of actions but with a few additional changes to behave more like other RPG's.
[Week #6]
Sandbox RPG Week #6 - Using Items
What's this thing? With two sets of actions for the characters to perform it's time to let them spend the consumables hiding inside the player's pockets.
[Week #7]
Sandbox RPG Week #7 - Stat Corridor
With the battle system done we now need a place where the player can acquire any upgrades or items they may find useful in battle.
[Week #8]
Sandbox RPG Week #8 - Overworld Mode
After equipping the player with upgrades and items I can now place them in a hostile environment which can trigger that battle sequence I programmed earlier.
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