Guest - Joshua Garrity, Head Game Scout at Secret Mode Guest Bio Joshua started as a product Manager in the marketing department. Joshua was in charge of digital publishing for Fireshine. Attending public events like Gamescom not only allowed him to network his way into the position as Head Scout at Secret Mode but is also a method he uses to accomplish his job by seeing new indie projects in beta stages at these events. Takeaway #1 – How to Pitch my projects Scouts and Studio CEOs will be travelling often and walking around both Hotels and event centers, so you need to be able to pitch your project anywhere at any time. This means your presentation needs to be smooth, quick, and confident, when talking with scouts, CEO, or other representatives you need to answer their questions (without checking notes) and speak honestly about what your team has done and what it will cost for your studio team to do more. Takeaway #2 – What Do Game Scouts Get Up to Game Scouts in their day-...