How it went At first I struggled to find existing titles which I knew well enough that I could add to the players experience, then I found Hellblade which has pretty simple mechanics and player controls therefore allowing more room for me to add mechanics into the title. Spec Sheet Job Role Output Needed Extra Programmers Equip/Unequip shovel Glowing dig spot Needs to reactive to relative distance between the spot and the player's current position Digging state Needs to loop Audio cue when player is within range of a dig spot Needs to loop Animation Equip shovel Movement with shovel equipped Needs to loop Unequip shovel Digging animation Needs to loop Pick up object after digging animation Modellers Shovel Asset Sound Designer Equip/Unequip sound...