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Ninja Theory Design Test Project

 

How it went

At first I struggled to find existing titles which I knew well enough that I could add to the players experience, then I found Hellblade which has pretty simple mechanics and player controls therefore allowing more room for me to add mechanics into the title.

Spec Sheet

Job Role 

Output Needed 

Extra 

Programmers 

Equip/Unequip shovel  

 

Glowing dig spot 

Needs to reactive to relative distance between the spot and the player's current position 

Digging state 

Needs to loop 

Audio cue when player is within range of a dig spot 

Needs to loop 

Animation 

Equip shovel 

 

Movement with shovel equipped 

Needs to loop 

Unequip shovel 

 

Digging animation 

Needs to loop 

Pick up object after digging animation 

 

 

 

Modellers 

Shovel Asset 

 

 

 

 

 

Sound Designer 

Equip/Unequip sound effect 

 

Digging sounds against soil 

Needs to loop 

Sound of shovel against stone 

 

Noises from Senua while digging 

Needs to loop 

Noises from Senua after digging 

 

 

 

 

 

UI 

Glowing VFX indicating where the player can use the shovel 

Needs to fade in/out 

Interaction icon to inform the player what button to press while at a diggable spot 

 

Cinematics 

Short cinematic sequence to show Senua collecting the shovel 

 

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