1st Guest Bio - Bart Kosciolek, Junior Animator @ 10:10 Games
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2nd Guest Bio - Reece Hewitson, Junior Games Developer @ 10:10 Games
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Takeaway #1 - Determination
As an applicant trying to get into the industry I will be rejected many times due not being the correct fit for studios I am applying for, be it not enough experience or not the correct style of work for how the studio does things. I need to not let this deter me.
Takeaway #2 - Networking
The video games industry is still very young (in business terms/years) and still very small (in one sense), while a single title is a product of many peoples work all put together those people often split after projects have been finished and they will end up working on other projects at other studios and this results in "everyone knows everybody" where you can say a name in conversation with a new co-worker and they'll reply with "oh yeah I know (name) I've worked with them on this project. In essence don't annoy anyone you work with by being too cagey with your work as in the future certain teams of people will not want to work with you and you will be denied roles becouse of this.
Takeaway #3 -
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